This second edition has been completely reorganized, and, for the first time
in any language, an expansive and thorough analysis of capturing races has
been added. It covers all the basic strategies and tactics -- the opening,
joseki, handicap strategy, how to secure territory in the middle game, life
and death, tesujis, good and bad shape, capturing races, the endgame, and
ko -- making it a complete introduction to the tactics and strategy of go.
Written especially for players who have just learned go and who have read an introductory book, such as Go: A Complete Introduction to the Game, but all players up to shodan can benefit from it.
|In this book, Otake presents 20 principles for opening play. You will find a discussion of the fundamentals of the opening and strategy. Almost a third of the book is devoted to the important topic of shape, a subject not well understood by most wetern go players. Otake explains sophisticated concepts in a simple and accessible way, making it easy to digest regardless of your playing strength. By applying these principles when you make your strategic decisions, you will improve your game enormously.|
The most useful book for beginning players ever written. After introducing
the basic principles of opening play, the reader is shown practical
sure-win strategies which he can use in his handicap games. A chapter
is devoted to tesujis (tactical brilliancies), with 69 examples and 50
problems. The book ends with a chapter on the endgame.
This book explains the fundamentals of go that every beginning player
should study. It covers connectivity, good and bad shape, the way
stones should `move', the difference between territory and spheres
of influence, how to use thickness and walls, how to train yourself
to read out variations, where to start looking in a life-and-death
problem, and the right way to study josekis.
If you need more information, Kiseido may be contacted at the following address:
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