ENGLISH GO BOOKS





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Learning the rules

K50: Go: A Complete Introduction to the Game US$12;   €8.75;   ¥1,200
by Cho Chikun

After learning the rules

Graded Go Problems for Beginners
by Kano Yoshinori 9-dan

K46: Graded Go Problems for Beginners, Vol. 1 US$18;   €13.50;   ¥1,800
K47: Graded Go Problems for Beginners, Vol. 2US$18;   €13.50;   ¥1,800
K48: Graded Go Problems for Beginners, Vol. 3US$18;   €13.50;   ¥1,800
K49: Graded Go Problems for Beginners, Vol. 4US$18;   €13.50;   ¥1,800

K31: The Second Book of GoUS$18;   €13.50;   ¥1,800
K36: Opening Theory Made Easy US$18;   €13.50;   ¥1,800
K02: Basic Techniques of Go US$18;   €13.50;   ¥1,800
K28: Lessons in the Fundamentals of GoUS$18;   €13.50;   ¥1,800
K17: Kage's Secret Chronicles of Handicap GoUS$12;     €8.75;   ¥1,200



The Elementary Go Series
For those who want to become dan-level players, the Elementary Go Series is must reading. In these seven volumes every aspect of the game is covered. Considered by many to be a masterpiece of go writing.
K10: Volume One: In the BeginningUS$18;   €13.50;   ¥1,800
K11: Volume Two: 38 Basic JosekisUS$18;   €13.50;   ¥1,800
K12: Volume Three: TesujiUS$18;   €13.50;   ¥1,800
K13: Volume Four: Life and DeathUS$18;   €13.50;   ¥1,800
K14: Volume Five: Attack and DefenseUS$18;   €13.50;   ¥1,800
K15: Volume Six: The EndgameUS$18;   €13.50;   ¥1,800


Mastering the Basics Series
Along with playing games, practice is essential for mastering go technique, namely, practice in analyzing positions and reading out all their variations. However, the practice players get from their games is limited, whereas problem books can give the amateur go player a vast variety of positions that might occur in their games. Practice also keeps the mind sharp and in top form. This is the reason professionals are always solving problems.

Practice must also include repetition if it is to be effective. If you have to find the same kind of tesuji in similar patterns over and over again, spotting that tesuji in a game will become second nature.

It is the purpose of this series to provide a vast number and a large variety of problems -- in every phase of go, from the opening to the endgame -- for amateur players to practice their go technique. To accommodate so many problems, the explanations are minimal and limited to either illustrating a fundamental principle or a tesuji.

The problems are not hard; they range from very easy to moderately difficult. A dan player should be able to solve them within a minute, sometimes on sight, but it may take a bit longer for kyu-level players. But even if you are a dan player, solving these problem will keep your go sharp and give you the competive edge needed to win your games.
K71: Volume One: 501 Opening ProblemsUS$21;   €15.50;   ¥2,100
K72: Volume Two: 1001 Life-and-Death ProblemsUS$21;   €15.50;   ¥2,100
K73: Volume Three: Making Good ShapeUS$21;   €15.50;   ¥2,100
K74: Volume Four: 501 Tesuji ProblemsUS$21;   €15.50;   ¥2,100
K75: Volume Five: The Basics of Go StrategyUS$21;   €15.50;   ¥2,100
K76: Volume Six: All About KoUS$21;   €15.50;   ¥2,100



Problem books to make you an expert player

The Get Strong at Go Series

Written, compiled, and edited by Richard Bozulich

These problem books cover every phase of the game from the opening to the endgame. Each contains more than 170 problems ranging in difficulty from elementary to advanced, so they can be used by players from 25-kyu to dan level. By studying go in this problem format, you will not only learn the basic principles as to why moves are made, but you will also train yourself in thinking through and analyzing the positions that arise in your games. Diligent study of this series will lay the foundation for becoming a strong player.

K51: Get Strong at the OpeningUS$18;   €13.50;   ¥1,800
K52: Get Strong at Joseki, Volume 1 US$18;   €13.50;   ¥1,800
K53: Get Strong at Joseki, Volume 2 US$18;   €13.50;   ¥1,800
K54: Get Strong at Joseki, Volume 3 US$18;   €13.50;   ¥1,800
K55: Get Strong at InvadingUS$18;   €13.50;   ¥1,800
K56: Get Strong at Tesuji US$18;   €13.50;   ¥1,800
K57: Get Strong at the Endgame US$18;   €13.50;   ¥1,800
K58: Get Strong at Life and Death US$18;   €13.50;   ¥1,800
K59: Get Strong at Handicap Go US$18;   €13.50;   ¥1,800
K60: Get Strong at Attacking US$18;   €13.50;   ¥1,800



Refining your go technique

K69: Cosmic Go:
A Guide to Four-Stone Handicap Games
US$18;   €13.50;   ¥1,800
by Yang Huiren and Sangit Chatterjee
K26: The Direction of PlayUS$18;   €13.50;   ¥1,800
by Kajiwara Takeo
K29: Reducing Territorial Frameworks US$18;   €13.50;   ¥1,800
by Fujisawa Shuko
K33: The Chinese OpeningUS$18;   €13.50;   ¥1,800
by Kato Masao 9-dan
K45: Positional JudgmentUS$18;   €13.50;   ¥1,800
by Cho Chikun

K21: Dictionary of Basic Joseki, Volume 1US$24;   €17.75;   ¥2,400
K22: Dictionary of Basic Joseki, Volume 2US$24;   €17.75;   ¥2,400
K23: Dictionary of Basic Joseki, Volume 3US$24;   €17.75;   ¥2,400
by Ishida Yoshio 9-dan


K81: A Dictionary of Modern Fuseki: The Korean Style US$36;   €26.50;   ¥3,600


Game Collections

K01: Invincible: The Games of Shusaku US$46;   €35;   ¥4,600
K01H: Invincible: The Games of Shusaku(hard cover) US$85;   €60;   ¥8,500
compiled and edited by John Power
K07: The 1971 Honinbo Tournament US$18;   €13.50;   ¥1,800
by Iwamoto Kaoru 9-dan
K70: The World of Chinese GoUS$18;   €13.50;   ¥1,800
by Guo Juan
PP01: Tournament Go 1992 US$30;   €22.25;   ¥3,000
A yearbook of Japanese professional go
translated and compiled by John Power


Everything you want to know about go

K40: The Go Player's Almanac 2001 US$36;   €26.50;   ¥3,600
edited by Richard Bozulich


Keeping up with the go world

Go World is a quarterly magazine covering the international go scene.
Each issue contains a comprehensive news coverage of all major go events
in the world, in depth commentaries of games from recent international
and national tournaments, and instructional articles.


All issues are sent from Japan.


GWS: Go World US$40;  €29;  ¥4,000 for 4 issues seamail.
GWA: Go World US$50;          ¥5,200 for 4 issues airmail.  


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