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The Elementary Go Series
For those who want to become dan-level players, the Elementary Go Series
is must reading. In these seven volumes every aspect of the game is covered.
Considered by many to be a masterpiece of go writing.
Graded Go Problems for Dan Players
This new series of books is a translation of a popular Nihon Ki-in collection
for aspiring dan players. It is designed to provide low-kyu and low-dan players with the
essential grounding in the basics of life-and-death, tesuji, the opening, joseki, and the
middle game needed
to develop deep and accurate reading and the intuition to compete
as dan players. The level of the problems starts at around 5-kyu and, through the whole
series, works up to 7-dan.
These six volumes are the first in a projected seven volume series.
Volume Six: 300 Joseki Problems will be published in late 2014.
Volume Seven: 256 Opening and Middle Game Problems
1-dan to 7-dan
Mastering the Basics Series
Along with playing games, practice is essential for mastering go technique, namely, practice in analyzing positions and reading out all their variations. However, the practice players get from their games is limited, whereas problem books can give the amateur go player a vast variety of positions that might occur in their games. Practice also keeps the mind sharp and in top form. This is the reason professionals are always solving problems.
Practice must also include repetition if it is to be effective. If you have to find the same kind of tesuji in similar patterns over and over again,
spotting that tesuji in a game will become second nature.
It is the purpose of this series to provide a vast number and a large variety of problems -- in every phase of go, from the opening to the endgame -- for amateur players to practice their go technique. To accommodate so many problems, the explanations are minimal and limited to either illustrating a fundamental principle or a tesuji.
The problems are not hard; they range from very easy to moderately difficult. A dan player should be able to solve them within a minute, sometimes on sight, but it may take a bit longer for kyu-level players. But even if you are a dan player, solving these problem will keep your go sharp and give you the competive edge needed to win your games.
Volume Eight: Fight Like a Pro -- The Secrets of Kiai
Problem books to make you an expert player
The Get Strong at Go Series
Written, compiled, and edited by Richard Bozulich
These problem books cover every phase of the game from the opening to the endgame. Each contains more than 170 problems ranging in difficulty from elementary to advanced, so they can be used by players from 25-kyu to dan level. By studying go in this problem format, you will not only learn the basic principles as to why moves are made, but you will also train yourself in thinking through and analyzing the positions that arise in your games. Diligent study of this series will lay the foundation for becoming a strong player.
Go World was a quarterly magazine covering the international go scene,
with 129 issues published from November 1977 to February 2013.
Each issue contained comprehensive news coverage of all major go events
in the world, in depth commentaries of games from international
and national tournaments, and instructional articles.
All back issues from #72 and some earlier ones are currently available.
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